The camera as a way of telling stories with images in 360 animations using VR technology
Data
2021
Tytuł czasopisma
ISSN czasopisma
Tytuł tomu
Wydawca
Wydawnictwo Politechniki Łódzkiej
Lodz University of Technology Press
Lodz University of Technology Press
Abstrakt
VR technologies have found their place into the film industry,
potentially revolutionizing standards of cinematography. Aim of this work
was to investigate and compare the perception of space depending on the
type of the camera. For this purpose, a special 360° animated film was
created with two types of camera: one following the viewpoint of a character
and another one defined by shots. As a result we can tell that the following
camera seems to be more attractive to a recipient, which means a greater
portion of a material was perceived and with a greater comfort of viewing
experience.
Opis
Słowa kluczowe
virtual reality, virtual camera, 360 degrees animation, space perception, wirtualna rzeczywistość, wirtualna kamera, animacja 360 stopni, postrzeganie przestrzeni
Cytowanie
Białek M., Wiśniewska A., Szrajber R., The camera as a way of telling stories with images in 360 animations using VR technology. W: TEWI 2021 (Technology, Education, Knowledge, Innovation), Wojciechowski A. (Ed.), Napieralski P. (Ed.), Lipiński P. (Ed.)., Seria: Monografie PŁ;Nr 2378, Wydawnictwo Politechniki Łódzkiej, Łódź 2021, s. 25-35, ISBN 978-83-66741-10-2, DOI 10.34658/9788366741102.2.