Computer Game Innovation
dc.contributor.editor | Wojciechowski, Adam | pl_PL |
dc.contributor.editor | Napieralski, Piotr | pl_PL |
dc.date.accessioned | 2018-04-12T06:42:18Z | |
dc.date.available | 2018-04-12T06:42:18Z | |
dc.date.issued | 2017 | |
dc.description | Faculty of Technical Physics, Information Technology and Applied Mathematics. Institute of Information Technology | en_EN |
dc.description | Wydział Fizyki Technicznej, Informatyki i Matematyki Stosowanej. Instytut Informatyki | pl_PL |
dc.description.abstract | The "Computer Game Innovations" series is an international forum designed to enable the exchange of knowledge and expertise in the field of video game development. Comprising both academic research and industrial needs, the series aims at advancing innovative industry-academia collaboration. The monograph provides a unique set of articles presenting original research conducted in the leading academic centres which specialise in video games education. The goal of the publication is, among others, to enhance networking opportunities for industry and university representatives seeking to form R&D partnerships. This publication covers the key focus areas specified in the GAMEINN sectoral programme supported by the National Centre for Research and Development. | en_EN |
dc.identifier.citation | Wojciechowski A. (red.), Napieralski P. (red.), Computer Game Innovation., Wydawnictwo Politechniki Łódzkiej, Łódź 2017, ISBN 978-83-7283-868-1. | |
dc.identifier.isbn | 978-83-7283-868-1 | |
dc.identifier.uri | http://hdl.handle.net/11652/1788 | |
dc.language.iso | en | en_EN |
dc.publisher | Wydawnictwo Politechnika Łódzka | pl_PL |
dc.publisher | Lodz University of Technology. Press | en_EN |
dc.relation.ispartofseries | Monografie Politechniki Łódzkiej | pl_PL |
dc.relation.ispartofseries | Lodz University of Technology. Monographs | en_EN |
dc.subject | computer game | en_EN |
dc.subject | virtual reality | en_EN |
dc.subject | computer graphics | en_EN |
dc.subject | gry komputerowe | pl_PL |
dc.subject | rzeczywistość wirtualna | pl_PL |
dc.subject | grafika komputerowa | pl_PL |
dc.title | Computer Game Innovation | pl_PL |
dc.type | Monografia | pl_PL |
dc.type | Monograph | en_EN |
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