Hand gestures as a method of interaction in virtual reality HOPA games
Abstract
The main objective of the study was to implement the intuitive
gesture set for movement and interaction in a virtual HOPA game. A review
and analysis of existing solutions using the Leap Motion device to track
gestures and hand movements was conducted. Two sets of movement modes
were created and subjected to a series of tests to determine the best optimal
movement and interaction technique. The tests were verified in terms of
speed and accuracy of task performance.