Lamus, MonikaWiśniewska, AnetaSzrajber, Rafał2021-10-252021-10-252021Lamus M., Wiśniewska A., Szrajber R., Hand gestures as a method of interaction in virtual reality HOPA games. W: TEWI 2021 (Technology, Education, Knowledge, Innovation), Wojciechowski A. (Ed.), Napieralski P. (Ed.), Lipiński P. (Ed.)., Seria: Monografie PŁ;Nr 2378, Wydawnictwo Politechniki Łódzkiej, Łódź 2021, s. 103-112, ISBN 978-83-66741-10-2, DOI 10.34658/9788366741102.8.978-83-66741-10-2http://hdl.handle.net/11652/4024https://doi.org/10.34658/9788366741102.8The main objective of the study was to implement the intuitive gesture set for movement and interaction in a virtual HOPA game. A review and analysis of existing solutions using the Leap Motion device to track gestures and hand movements was conducted. Two sets of movement modes were created and subjected to a series of tests to determine the best optimal movement and interaction technique. The tests were verified in terms of speed and accuracy of task performance.enFair use conditionDla wszystkich w zakresie dozwolonego użytkucomputer gamesvirtual realitygesturesgry komputerowewirtualna rzeczywistośćgestyHand gestures as a method of interaction in virtual reality HOPA gamesRozdział książkiLUT LicenseLicencja PŁ10.34658/9788366741102.8