Lichy, KrzysztofMazur, MarcinStolarek, JanLipiński, Piotr2021-07-192021-07-192018Lichy, K., Mazur, M., Stolarek, J., & Lipiński, P. (2018). The Use of Heuristic Algorithms: A Case Study of a Card Game. Journal of Applied Computer Science, 26(2), 107-116. https://doi.org/10.34658/jacs.2018.26.2.107-1161507-0360http://hdl.handle.net/11652/3893https://doi.org/10.34658/jacs.2018.26.2.107-116In this paper we introduce the results of an experiment consisting in the creation of artificial intelligence using the heuristic algorithm Monte Carlo Tree Search and evaluation of its effectiveness in the card game Thousand.enFair use conditionDla wszystkich w zakresie dozwolonego użytkuartificial intelligenceMonte-Carlo tree searchheuristics algorithmssztuczna inteligencjaalgorytm Monte-Carlo tree searchalgorytmy heurystyczneThe Use of Heuristic Algorithms: A Case Study of a Card GameArtykułLUT LicenseLicencja PŁhttps://doi.org/10.34658/jacs.2018.26.2.107-11610.34658/jacs.2018.26.2.107-116